View BBMODEL files in your browser
The project file of Blockbench, the low-poly modeler for Minecraft. Open a BBMODEL right here, textures and animations included, and keep it as GLB. Nothing leaves your device.
Or drop it anywhere on this page
What you'll see
Your model opens in 3D, lit and framed, with what's in it beside it and what you pick on the other side.
- Turn, zoom and move it • Double click to center on a point
- Every object in a list • Hide one or see it alone
- Its own colors, clay, wireframe or X-ray
- Export • PNG, GLB, USDZ, STL and OBJ
About BBMODEL
Blockbench is a free modeler for low-poly models with pixel-art textures, made for Minecraft's blocks, items and entities and used for other games too. It saves each project as a .bbmodel, and exports it as Java and Bedrock models, glTF and OBJ.
A BBMODEL is JSON: cubes and meshes, each turned about its own pivot, nested in groups that are the model's bones, its textures as PNGs inside the file, and its animations' keyframes for each group. Minecraft counts 16 of its pixels to a block.
Filepeek builds every cube and mesh with its texture pixel for pixel, lists the groups beside it and plays its animations. Molang, the expressions Bedrock works out as the game runs, isn't worked out. Export saves it as GLB, or as a picture.
Blockbench model
.bbmodel
Format
- MIME type
- application/json
- Made by
- Blockbench
Inside the file
- Holds
- Cubes, meshes and groups
- Textures
- PNGs inside the file
- Animations
- Keyframes for each group
- Used by
- Minecraft's creators and modders
Opens in every browser
Filepeek opens BBMODEL in Chrome, Edge, Firefox and Safari. No browser shows it by itself.
- YouChromeOpens through Filepeek
- YouEdgeOpens through Filepeek
- YouFirefoxOpens through Filepeek
- YouSafariOpens through Filepeek
Apps that open BBMODEL
- WindowsBlockbench opens and edits it
- MacBlockbench, as on Windows
- iPhone and iPadBlockbench's web app opens it
- AndroidBlockbench's web app opens it
Questions
Why are some faces plain colors?
A project can keep a texture as a file beside it rather than inside it, and a face can have no texture at all. Filepeek shows those faces in Blockbench's marker colors.
Why does part of an animation stand still?
Bedrock animations can use Molang, small expressions the game works out as it plays, like a wave that follows the time. Filepeek plays the keyframes written as numbers and leaves those at rest.
Can I see it without Blockbench?
Yes. Filepeek opens it right here, turns it in 3D and plays its animations, and nothing is uploaded.
How do I turn BBMODEL into GLB?
Open it, choose Export, then Save as GLB. Its textures and animations come along.